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Fundamentals/sinetone-optimized-bank/render.cpp

Using optimized neon functions

This sketch shows how to use the mathneon library which provides optimized implementation of many simple math functions. The code is based on the sinetone/render.cpp project, with the following differences:

/*
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| |_) | |___| |___ / ___ \
|____/|_____|_____/_/ \_\
http://bela.io
*/
#include <Bela.h>
#include <libraries/math_neon/math_neon.h>
#include <stdlib.h>
#include <time.h>
#define NUM_OSCS 40
float gPhaseIncrement;
float gFrequencies[NUM_OSCS];
float gPhases[NUM_OSCS];
float gFrequenciesLFO[NUM_OSCS];
float gPhasesLFO[NUM_OSCS];
float gScale;
bool setup(BelaContext *context, void *userData)
{
gPhaseIncrement = 2.0 * M_PI * 1.0 / context->audioSampleRate;
gScale = 1 / (float)NUM_OSCS * 0.5;
srand (time(NULL));
for(int k = 0; k < NUM_OSCS; ++k){
// Fill array gFrequencies[k] with random freq between 300 - 2700Hz
gFrequencies[k] = rand() / (float)RAND_MAX * 2400 + 300;
// Fill array gFrequenciesLFO[k] with random freq between 0.001 - 0.051Hz
gFrequenciesLFO[k] = rand() / (float)RAND_MAX * 0.05 + 0.001;
gPhasesLFO[k] = 0;
}
return true;
}
void render(BelaContext *context, void *userData)
{
for(unsigned int n = 0; n < context->audioFrames; n++) {
float out[2] = {0};
for(int k = 0; k < NUM_OSCS; ++k){
// Calculate the LFO amplitude
float LFO = sinf_neon(gPhasesLFO[k]);
gPhasesLFO[k] += gFrequenciesLFO[k] * gPhaseIncrement;
if(gPhasesLFO[k] > M_PI)
gPhasesLFO[k] -= 2.0f * (float)M_PI;
// Calculate oscillator sinewaves and output them amplitude modulated
// by LFO sinewave squared.
// Outputs from the oscillators are summed in out[],
// with even numbered oscillators going to the left channel out[0]
// and odd numbered oscillators going to the right channel out[1]
out[k&1] += sinf_neon(gPhases[k]) * gScale * (LFO*LFO);
gPhases[k] += gFrequencies[k] * gPhaseIncrement;
if(gPhases[k] > M_PI)
gPhases[k] -= 2.0f * (float)M_PI;
}
audioWrite(context, n, 0, out[0]);
audioWrite(context, n, 1, out[1]);
}
}
void cleanup(BelaContext *context, void *userData)
{
}