Real-time, ultra-low-latency audio and sensor processing system for BeagleBone Black
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
ADSR Class Reference

Public Member Functions

float process (void)
float process (int sampleCount)
float getOutput (void)
int getState (void)
void gate (int on)
void setAttackRate (float rate)
void setDecayRate (float rate)
void setReleaseRate (float rate)
void setSustainLevel (float level)
void setTargetRatioA (float targetRatio)
void setTargetRatioDR (float targetRatio)
void reset (void)

Protected Member Functions

float calcCoef (float rate, float targetRatio)

Protected Attributes

int state
float output
float attackRate
float decayRate
float releaseRate
float attackCoef
float decayCoef
float releaseCoef
float sustainLevel
float targetRatioA
float targetRatioDR
float attackBase
float decayBase
float releaseBase
std::string name

The documentation for this class was generated from the following files: