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Real-time, ultra-low-latency audio and sensor processing system for BeagleBone Black
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SimplexNoise.h File Reference

A Perlin Simplex Noise C++ Implementation (1D, 2D, 3D, 4D). More...

#include <cstddef>

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Classes

class  SimplexNoise
 A Perlin Simplex Noise C++ Implementation (1D, 2D, 3D, 4D). More...
 

Detailed Description

A Perlin Simplex Noise C++ Implementation (1D, 2D, 3D, 4D).

Copyright (c) 2014-2015 Sebastien Rombauts (sebas.nosp@m.tien.nosp@m..romb.nosp@m.auts.nosp@m.@gmai.nosp@m.l.co.nosp@m.m)

Distributed under the MIT License (MIT) (See accompanying file LICENSE.txt or copy at http://opensource.org/licenses/MIT)