#include <cmath>
#include <libraries/Trill/Trill.h>
#include <libraries/Gui/Gui.h>
 
 
 
float gTouchPosition[2] = { 0.0 , 0.0 };
float gTouchSize = 0.0;
 
unsigned int gTaskSleepTime = 12000; 
 
float gTimePeriod = 0.015;
 
void loop(void*)
{
        {
                
                touchSensor.readI2C();
                
                gTouchSize = touchSensor.compoundTouchSize();
                gTouchPosition[0] = touchSensor.compoundTouchHorizontalLocation();
                gTouchPosition[1] = touchSensor.compoundTouchLocation();
                usleep(gTaskSleepTime);
        }
}
 
{
        
                fprintf(stderr, "Unable to initialise Trill Hex\n");
                return false;
        }
 
 
        
 
        
        return true;
}
 
{
        static unsigned int count = 0;
        for(
unsigned int n = 0; n < context->
audioFrames; n++) {
 
                
                
                {
                        gui.sendBuffer(0, gTouchPosition);
                        gui.sendBuffer(1, gTouchSize);
 
                        count = 0;
                }
        count ++;
        }
}
 
{}
A class to use the Trill family of capacitive sensors. http://bela.io/trill.
Definition Trill.h:14
void printDetails()
Definition Trill.cpp:492
@ HEX
Trill Hex
Definition Trill.h:38
AuxiliaryTask Bela_runAuxiliaryTask(void(*callback)(void *), int priority=0, void *arg=nullptr)
Create and start an AuxiliaryTask.
int Bela_stopRequested()
Check whether the program should stop.
void render(BelaContext *context, void *userData)
User-defined callback function to process audio and sensor data.
Definition render.cpp:68
bool setup(BelaContext *context, void *userData)
User-defined initialisation function which runs before audio rendering begins.
Definition render.cpp:51
void cleanup(BelaContext *context, void *userData)
User-defined cleanup function which runs when the program finishes.
Definition render.cpp:96
Structure holding audio and sensor settings and pointers to I/O data buffers.
Definition Bela.h:231
const uint32_t audioFrames
The number of audio frames per block.
Definition Bela.h:322
char projectName[MAX_PROJECTNAME_LENGTH]
Name of running project.
Definition Bela.h:417
const float audioSampleRate
The audio sample rate in Hz (currently always 44100.0).
Definition Bela.h:328