Bela
Real-time, ultra-low-latency audio and sensor processing system for BeagleBone Black
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This is the complete list of members for ADSR, including all inherited members.
ADSR(void) (defined in ADSR) | ADSR | |
attackBase (defined in ADSR) | ADSR | protected |
attackCoef (defined in ADSR) | ADSR | protected |
attackRate (defined in ADSR) | ADSR | protected |
calcCoef(float rate, float targetRatio) (defined in ADSR) | ADSR | protected |
decayBase (defined in ADSR) | ADSR | protected |
decayCoef (defined in ADSR) | ADSR | protected |
decayRate (defined in ADSR) | ADSR | protected |
gate(int on) (defined in ADSR) | ADSR | inline |
getOutput(void) (defined in ADSR) | ADSR | inline |
getState(void) (defined in ADSR) | ADSR | inline |
name (defined in ADSR) | ADSR | protected |
output (defined in ADSR) | ADSR | protected |
process(void) (defined in ADSR) | ADSR | inline |
process(int sampleCount) (defined in ADSR) | ADSR | inline |
releaseBase (defined in ADSR) | ADSR | protected |
releaseCoef (defined in ADSR) | ADSR | protected |
releaseRate (defined in ADSR) | ADSR | protected |
reset(void) (defined in ADSR) | ADSR | inline |
setAttackRate(float rate) (defined in ADSR) | ADSR | |
setDecayRate(float rate) (defined in ADSR) | ADSR | |
setReleaseRate(float rate) (defined in ADSR) | ADSR | |
setSustainLevel(float level) (defined in ADSR) | ADSR | |
setTargetRatioA(float targetRatio) (defined in ADSR) | ADSR | |
setTargetRatioDR(float targetRatio) (defined in ADSR) | ADSR | |
state (defined in ADSR) | ADSR | protected |
sustainLevel (defined in ADSR) | ADSR | protected |
targetRatioA (defined in ADSR) | ADSR | protected |
targetRatioDR (defined in ADSR) | ADSR | protected |
~ADSR(void) (defined in ADSR) | ADSR |