Real-time, ultra-low-latency audio and sensor processing system for BeagleBone Black
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UdpServer Class Reference

Public Member Functions

 UdpServer (int aPort)
bool setup (int aPort)
void cleanup ()
bool bindToPort (int aPort)
int getBoundPort () const
int read (void *destBuffer, int maxBytesToRead, bool blockUntilSpecifiedAmountHasArrived)
void close ()
int empty ()
int empty (int maxCount)
int waitUntilReady (bool readyForReading, int timeoutMsecs)
int getLastRecvPort ()
const char * getLastRecvAddr ()

The documentation for this class was generated from the following files: