Real-time, ultra-low-latency audio and sensor processing system for BeagleBone Black
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WSServerDataHandler Struct Reference
Inheritance diagram for WSServerDataHandler:

Public Member Functions

void onConnect (seasocks::WebSocket *socket) override
void onData (seasocks::WebSocket *socket, const char *data) override
void onData (seasocks::WebSocket *socket, const uint8_t *data, size_t size) override
void onDisconnect (seasocks::WebSocket *socket) override

Public Attributes

std::shared_ptr< seasocks::Server > server
std::set< seasocks::WebSocket * > connections
std::string address
std::function< void(std::string,
void *, int)> 
std::function< void(std::string)> on_connect
std::function< void(std::string)> on_disconnect
bool binary

The documentation for this struct was generated from the following file: